AddStaticVehicle

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AddStaticVehicle

You can use this function to add vehicles to your gamemode. This function can only create vehicles in the OnGameModeInit callback, and vehicles created with this function cannot be removed. Check CreateVehicle if you are interested in creating vehicles during game-runtime.


(modelid, Float:spawn_x, Float:spawn_y,Float:spawn_z, Float:angle, color1, color2)
modelidThe Vehicle ID for the vehicle.
Float:spawn_XThe X-coordinate for the vehicle.
Float:spawn_YThe Y-coordinate for the vehicle.
Float:spawn_ZThe Z-coordinate for the vehicle.
Float:angleDirection of vehicle - angle.
color1The primary color ID.
color2The secondary color ID.


ReturnsThe ID of the vehicle which was just created.


public OnGameModeInit( )
{
    // Add a Hydra to the game
    AddStaticVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1);
 
    return 1;
}

Related Functions

The following functions might be useful as well, as they're related to this function in one way or another.

  • CreateVehicle: Create a vehicle during game-runtime rather then only on initialization.
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