From SA-MP
AddStaticVehicleEx
You can use this function to add vehicles to your gamemode. This function can only create vehicles in the OnGameModeInit callback, and vehicles created with this function cannot be removed. Check
CreateVehicle if you are interested in creating vehicles during game-runtime.
(modelid, Float:spawn_x, Float:spawn_y,Float:spawn_z, Float:angle, color1, color2, respawn_delay)
| Float:spawn_X | The X-coordinate for the vehicle. |
| Float:spawn_Y | The Y-coordinate for the vehicle. |
| Float:spawn_Z | The Z-coordinate for the vehicle. |
| Float:angle | The facing - angle for the vehicle. |
| respawn_delay | Time until the vehicle respawns when it is destroyed in seconds |
| Returns | The vehicle ID of the vehicle created. |
public OnGameModeInit( )
{
// Add a Hydra to the game that will respawn 15 seconds after being left
AddStaticVehicleEx ( 520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 15 );
return 1;
}
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- CreateVehicle: Create a vehicle during game-runtime rather then only on initialization.