From SA-MP
CreateVehicle
This function can add vehicles to your gamemode. You can use it in opposite to AddStaticVehicle at any time in the script.
(modelid, Float:x, Float:y,Float:z, Float:angle, color1, color2, respawn_delay)
| Float:X | The X-coordinate for the vehicle. |
| Float:Y | The Y-coordinate for the vehicle. |
| Float:Z | The Z-coordinate for the vehicle. |
| Float:angle | The facing - angle for the vehicle. |
| respawn_delay | The delay until the car is respawned without a driver in seconds. |
| Returns | The vehicle ID of the vehicle created. |
public OnGameModeInit( )
{
// Add a Hydra to the game
CreateVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 800);
return 1;
}
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- CreateVehicle: Create a vehicle during game-runtime rather then only on initialization.
- AddStaticVehicle: Adds a vehicle to the gamemode using the old system, which has no respawn timer.