GetPlayerFacingAngle
From SA-MP
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GetPlayerFacingAngle
Get the angle of the player's current view. This could be handy if you want to spawn an object in front of a player.
(playerid,&Float:ang)
| playerid | The player you want to know the angle of. |
| &Float:ang | The variable to store the angle in, passed by reference. |
This function does not return a specific value, it's best to simply ignore it.
GetPlayerFacingAngle(playerid, angle);
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Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- SetPlayerFacingAngle: Set the view direction of a player.
