GetPlayerHealth

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GetPlayerHealth

The function GetPlayerHealth allows you to retrieve the health of a player. Useful for cheat detection, among other things.


Parameters:

(playerid, health)
playeridThe ID of the player.
healthValue where the health is retrieved.


// Sets players health to 50 if it was lower then
// 50 before, as soon as he typed /doctor
public OnPlayerCommandText(playerid,text[])
{
  if(strcmp(text, "/doctor", true) {
    new Float:health;
    GetPlayerHealth(playerid,health);
    if (health < 50.0) {
      SetPlayerHealth(playerid, 50.0);
    } 
  }
}

Related Functions

The following functions might be useful as well, as they're related to this function in one way or another.

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