OnGameModeInit
From SA-MP
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OnGameModeInit
This callback is called when a gamemode starts.
You can use this callback in filterscripts, this will call it after the OnGameModeInit() of the gamemode.
If you use it in filterscripts, you must use "return true;" at the end, else only the first filterscript loaded will execute it's OnGameModeInit().
This function does not take any parameters.
Here is examples, if you have 2 filterscripts where you want to execute things at OnGameModeInit(). In each example, notice the returned values and the results
//Example 1: What you WILL NOT do: //In FS1 public OnGameModeInit() { print("OnGameModeInit from FS1"); return false; } //In FS2 public OnGameModeInit() { print("OnGameModeInit from FS2"); return false; } //Results: OnGameModeInit from FS1
//Example 2: What you WILL do: //In FS1 public OnGameModeInit() { print("OnGameModeInit from FS1"); return true; } //In FS2 public OnGameModeInit() { print("OnGameModeInit from FS2"); return true; } //Results: OnGameModeInit from FS1 OnGameModeInit from FS2
