OnPlayerLeaveCheckpoint

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OnPlayerLeaveCheckpoint

This callback is called when a player leaves the checkpoint set for that player.


(playerid)
playeridThe player who left the checkpoint.
Returns0 - prevents this callback from being executed anywhere else.
Returns1 - allows execution of this callback in filterscripts loaded afterwards (except for gamemodes).


Related Functions

The following functions might be useful as well, as they're related to this function in one way or another.

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