Weapons

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Weapon List / Death Reasons

ID#
Icon
Weapon Name
Slot
Model
Weapon Type
Available
Crashes
Synched
0
Image:Weapon-0.gif
Unarmed
0
-
Melee
Yes
-
Yes
1
Image:Weapon-1.gif
Brass Knuckles
0
331
Melee
Yes
No
Yes
2
Image:Weapon-2.gif
Golf Club
1
333
Melee
Yes
No
Yes
3
Image:Weapon-3.gif
Nite Stick
1
334
Melee
Yes
No
Yes
4
Image:Weapon-4.gif
Knife
1
335
Melee
Yes
No
Yes
5
Image:Weapon-5.gif
Baseball Bat
1
336
Melee
Yes
No
Yes
6
Image:Weapon-6.gif
Shovel
1
337
Melee
Yes
No
Yes
7
Image:Weapon-7.gif
Pool Cue
1
338
Melee
Yes
No
Yes
8
Image:Weapon-8.gif
Katana
1
339
Melee
Yes
No
Yes
9
Image:Weapon-9.gif
Chainsaw
1
341
Melee
Yes
No
Yes
10
Image:Weapon-10.gif
Purple Dildo
10
321
Melee
Yes
No
Yes
11
Image:Weapon-11.gif
Small White Vibrator
10
322
Melee
Yes
No
Yes
12
Image:Weapon-12.gif
Large White Vibrator
10
323
Melee
Yes
No
Yes
13
Image:Weapon-13.gif
Silver Vibrator
10
324
Melee
Yes
No
Yes
14
Image:Weapon-14.gif
Flowers
10
325
Melee
Yes
No
Yes
15
Image:Weapon-15.gif
Cane
10
326
Melee
Yes
No
Yes
16
Image:Weapon-16.gif
Frag Grenade
8
342
Projectile
Yes
No
Yes
17
Image:Weapon-17.gif
Tear Gas *
8
343
Projectile
Yes
No
Yes
18
Image:Weapon-18.gif
Molotov Cocktail
8
344
Projectile
Yes
No
Yes
19
Image:Weapon-19.gif
Vehicle Missile ****
8
345
Projectile
-
-
Yes
20
Image:Weapon-20.gif
Hydra Flare ****
-
354
Projectile
-
-
Yes
21
Image:Weapon-21.gif
Jetpack ****
-
370
Projectile
-
-
Yes
22
Image:Weapon-22.gif
9mm
2
346
Pistols
Yes
No
Yes
23
Image:Weapon-23.gif
Silenced 9mm
2
347
Pistols
Yes
No
Yes
24
Image:Weapon-24.gif
Desert Eagle
2
348
Pistols
Yes
No
Yes
25
Image:Weapon-25.gif
Shotgun
3
349
Shotguns
Yes
No
Yes
26
Image:Weapon-26.gif
Sawnoff Shotgun
3
350
Shotguns
Yes
No
Yes
27
Image:Weapon-27.gif
Combat Shotgun
3
351
Shotguns
Yes
No
Yes
28
Image:Weapon-28.gif
Micro SMG (Mac 10)
4
352
Machine Gun
Yes
No
Yes
29
Image:Weapon-29.gif
SMG (MP5)
4
353
Assault
Yes
No
Yes
30
Image:Weapon-30.gif
AK47 (Kalashnikov)
5
355
Assault
Yes
No
Yes
31
Image:Weapon-31.gif
M4
5
356
Assault
Yes
No
Yes
32
Image:Weapon-32.gif
Tec9
4
372
Machine Gun
Yes
No
Yes
33
Image:Weapon-33.gif
Country Rifle
6
357
Rifles
Yes
No
Yes
34
Image:Weapon-34.gif
Sniper Rifle
6
358
Rifles
Yes
No
Yes
35
Image:Weapon-35.gif
Rocket Launcher
7
359
Heavy Assault
Yes
No
Yes
36
Image:Weapon-36.gif
HS Rocket Launcher *
7
360
Heavy Assault
Yes
No
Yes
37
Image:Weapon-37.gif
Flamethrower
7
361
Heavy Assault
Yes
No
Yes
38
Image:Weapon-38.gif
Minigun
7
362
Heavy Assault
Yes
No
Yes
39
Image:Weapon-39.gif
Satchel Charge **
8
363
Heavy Assault
Yes
-
Yes
40
Image:Weapon-40.gif
Detonator **
12
364
Heavy Assault
Yes
-
Yes
41
Image:Weapon-41.gif
Spraycan
9
365
Special Weapons
Yes
No
Yes
42
Image:Weapon-42.gif
Fire Extinguisher
9
366
Special Weapons
Yes
No
Yes
43
Image:Weapon-43.gif
Camera ***
9
367
Special Weapons
Yes
No
Yes
44
Image:Weapon-44.gif
Nightvision Goggles ***
11
368
Special Weapons
Yes
No
Yes
45
Image:Weapon-45.gif
Infrared Vision ***
11
369
Special Weapons
Yes
No
Yes
46
Image:Weapon-46.gif
Parachute
11
371
Special Weapons
Yes
No
Yes
47
Image:Weapon-47.gif
Fake Pistol
-
-
Special Weapons
-
No
Yes
49
Image:Weapon-49.gif
Vehicle *****
-
-
Death Reasons
-
-
-
50
Image:Weapon-50.gif
Helicopter Blades *****
-
-
Death Reasons
-
-
-
51
Image:Weapon-51.gif
Explosion *****
-
-
Death Reasons
-
-
-
53
Image:Weapon-53.gif
Drowned *****
-
-
Death Reasons
-
-
-
54
Image:Weapon-54.gif
Collision *****
-
-
Death Reasons
-
-
-
200
Image:Weapon-200.gif
Connect *****
-
-
Joins/Parts
Yes
-
Yes
201
Image:Weapon-201.gif
Disconnect *****
-
-
Joins/Parts
Yes
-
Yes


Notes:

  • (*) The smoke from Tear Gas will APPEAR but will do no effect on players, the HS Rocket Launcher will only appear to go towards its target to the player using it.
  • (**) Satchels and Detonator: The satchels will only detonate within a close range. Once planted they do not have a owner i.e anybody with a detonator can explode them. When a satchel has exploded and the player who planted it gets killed he/she will timeout.
  • (***) The imagery effects from these weapons will show for all players. Put SetDisabledWeapons(43,44,45); in OnGameModeInit() / OnFilterScriptInit() to stop this problem occurring.
  • (****) Can't be used with GivePlayerWeapon(), though they do have model IDs to add as a pickup.
  • (*****) These will only have effect in SendDeathMessage(), IDs 200 and 201 are not a death reason nor cause.
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